Role-Playing-Games
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The Curse of Arenthorp
A 1st to 2nd level adventure for Fifth Edition D&D, currently being written.
The small hamlet of Arenthorp has fallen under a curse. Elemental creatures are causing havoc, and a mysterious hedge maze has grown around an old manse. Can you find the source of the curse and break it?
Available for $4.95 on Dungeon Masters Guild.
The Smugglers of Grogmock Mound
A 6-10 hour adventure for 5th-6th level characters in Fifth Edition D&D.
Your party of brave adventurers comes to the rescue of a trading expedition betrayed by its own crew on the edge of the wilderness. You must track a lost wagon of valuable trade goods into forests of giant grass, and enter a primeval ruin full of forgotten magic. But the smugglers who live there have other plans for the goods, and no qualms about killing trespassers.
Available for $4.95 on Dungeon Masters Guild.
The Smuggler’s Hideout
A 4-8 hour adventure for 5th-6th level characters in Fifth Edition D&D.
Your party is searching for a wagon of valuable trade goods that has been stolen by a band of smugglers. They have tracked the thieves to a primeval ruin. But the smugglers who live there have other plans for the goods, and no qualms about killing trespassers.
A free, simplified version of the Smugglers of Grogmock Mound.
Available for free on Dungeon Masters Guild.
Works in Progress
The World of Inannak
A fantasy setting designed for almost any game system.
After millennia of oppression under the iron tentacles of the dread gods, the peoples of Inannak have finally banished their masters and freed themselves. But the consequences of this event are still in play. Will other entities invade to fill the vacuum of power? Did the gods have a larger role in protecting the world from doom than their slayers knew?
For more information, see my Inannak posts.